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Internal use only

Clay

Introduced in 0.1.0

Connections

Developer details

Internal ID
block/clay
Source
assets/data/blocks.toml → clay
Textures
vox:clay
[blocks.clay]
capabilities = []
civilization_value = 0
collision = true
drops = [{"item":"vox:clay_ball","count":4}]
extends = "vox:base"
gravity_affected = false
light_emission = 0
material = "vox:clay"
mineable = true
name = "Clay"
opaque = true
render = "cube"
replaceable = false
solid = true
textures = {"all":"vox:clay"}
tool = "vox:digging"
tool_required = false