Systems
The mechanics of Vox Eternum — what you operate, and how. Each has a guide, or a placeholder where one has not been written yet. For what the game is about rather than how it works, see theages.
Crafting and stations
Guide not writtenA recipe names a capability rather than a block, and any block declaring that word provides it, so a station is data alone.
Playable now · Introduced in The Age of Survival. Reached by building Crafting Block.No guide yet
Cooking
Guide not writtenA fire burns fuel and turns what is in it into something else; a spit set on it adds roasting.
Playable now · Introduced in The Age of Survival. Reached by building Campfire.No guide yet
Hunger, health and the night
Guide not writtenHunger falls, food restores it, and what comes out after dark is what the dark is for.
Playable now · Introduced in The Age of Survival.No guide yet
Farming
Read the guideTilled soil, seeds, growth on a random tick, and a harvest.
Playable now · Introduced in The Age of Survival. Reached by building Stone Hoe.
Animals and husbandry
Guide not writtenStructures
Guide not writtenA named group of blocks the world puts down as one, built in a studio rather than typed out.
Playable now · Introduced in The Age of Survival.No guide yet
Caves and what grows in them
Guide not writtenCaves are cut by noise and then grown in: a table says what stands on a cave floor, how often, and between which depths.
Playable now · Introduced in The Age of Survival.No guide yet
Notices
Guide not writtenA short line put in front of one player and gone in a few seconds, with a rank deciding what wins when two land at once.
Playable, unsettled · Belongs to no age — a mechanism of the game itself.No guide yet
Omens
Guide not writtenA line and a sound where the world is uneasy: the first sign that the supernatural has rules and is paying attention.
Playable, unsettled · Introduced in The Age of Omens.No guide yet
Awards
Guide not writtenThe notice queue's reason for existing: what you have achieved, shown at three sizes.
In development · Belongs to no age — a mechanism of the game itself.No guide yet






























































