Spirit Spring
Introduced in 0.1.0
Connections
Developer details
- Internal ID
- block/spirit_spring
- Source
- assets/data/blocks.toml → spirit_spring
- Textures
- vox:spirit_spring, vox:stone
[blocks.spirit_spring]
capabilities = []
civilization_value = 0
collision = true
drops = []
extends = "vox:base"
gravity_affected = false
light_emission = 6
material = "vox:rock"
mineable = false
name = "Spirit Spring"
opaque = true
render = "cube"
replaceable = false
solid = true
textures = {"top":"vox:spirit_spring","side":"vox:stone","bottom":"vox:stone"}
tool_required = false
uses = [{"accepts":"vox:clay_bowl","held":{"becomes":"vox:spirit_water_bowl"}}]