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Internal use only

Bog Lurker

Introduced in 0.1.0

Connections

Drops
Bone
Spawns in
Wetland

Developer details

Internal ID
creature/bog_lurker
Source
assets/data/creatures.toml → bog_lurker
Textures
vox:bog_lurker
Sounds
vox:ogre_hurt, vox:ogre_death, vox:ogre_ambient
[creatures.bog_lurker]
attack_cooldown = 1
attack_range = 1.5
damage = 8
detect_range = 14
drops = [{"item":"vox:bone","count":2}]
effect = {"kind":"poison","seconds":6,"strength":0.6}
extends = "vox:omen"
flee_when_hurt = false
health = 45
hostile = true
meat = {"item":"vox:strange_meat","count":1}
model = "vox:bog_lurker"
name = "Bog Lurker"
ranged = {"damage":4,"range":14,"cooldown":2.5,"speed":20}
scale = 1.1
size = [0.9,1.8]
sounds = {"hurt":"vox:ogre_hurt","death":"vox:ogre_death","ambient":"vox:ogre_ambient"}
spawn_at = ["dusk","midnight"]
spawn_atmosphere = ["vox:oxygen_nitrogen"]
spawn_in = ["vox:wetland"]
spawn_light = [0,7]
spawn_near = {"blocks":["vox:water","vox:salt_water"],"within":5}
speed = 2.4
summons = {"creature":"vox:frog","count":2,"cooldown":25,"max_nearby":6}