Cave Lurker
Introduced in 0.1.0
Connections
- Drops
- Bone
Developer details
- Internal ID
- creature/cave_lurker
- Source
- assets/data/creatures.toml → cave_lurker
- Textures
- vox:cave_lurker
- Sounds
- vox:crawler_hurt, vox:crawler_death, vox:crawler_ambient
[creatures.cave_lurker]
ambush = {"within":8,"burst":2.2}
attack_cooldown = 1
attack_range = 1.5
damage = 5
detect_range = 12
drops = [{"item":"vox:bone","count":2}]
extends = "vox:omen"
flee_when_hurt = false
health = 24
hostile = true
meat = {"item":"vox:strange_meat","count":1}
model = "vox:cave_lurker"
name = "Cave Lurker"
scale = 1.6
size = [1,0.9]
sounds = {"hurt":"vox:crawler_hurt","death":"vox:crawler_death","ambient":"vox:crawler_ambient"}
spawn_atmosphere = ["vox:oxygen_nitrogen"]
spawn_below = 120
spawn_light = [0,7]
speed = 4.2