Coyote
Introduced in 0.1.0
Connections
- Drops
- Bone
Developer details
- Internal ID
- creature/coyote
- Source
- assets/data/creatures.toml → coyote
- Textures
- vox:coyote
- Sounds
- vox:wolf_hurt, vox:wolf_death, vox:wolf_ambient
[creatures.coyote]
attack_cooldown = 1
attack_range = 1.5
damage = 0
detect_range = 12
drops = [{"item":"vox:bone","count":1}]
extends = "vox:predator"
fat = {"item":"vox:fat","count":1,"chance":0.3}
flee_when_hurt = true
health = 9
hide = {"item":"vox:hide","count":1,"chance":0.5}
hostile = false
meat = {"item":"vox:stringy_meat","count":1}
model = "vox:coyote"
name = "Coyote"
size = [0.7,0.9]
sounds = {"hurt":"vox:wolf_hurt","death":"vox:wolf_death","ambient":"vox:wolf_ambient"}
spawn_at = ["dusk","dawn","creation"]
spawn_atmosphere = ["vox:oxygen_nitrogen"]
speed = 4.8