Crab
Introduced in 0.1.0
Connections
- Spawns in
- Coast
Developer details
- Internal ID
- creature/crab
- Source
- assets/data/creatures.toml → crab
- Textures
- vox:crab
- Sounds
- vox:crab_hurt, vox:crab_death, vox:crab_ambient
[creatures.crab]
attack_cooldown = 1
attack_range = 1.5
damage = 0
detect_range = 6
drops = []
extends = "vox:crawling"
flee_when_hurt = true
health = 4
hostile = false
meat = {"item":"vox:crawler_meat","count":1}
model = "vox:crab"
name = "Crab"
size = [0.7,0.4]
sounds = {"hurt":"vox:crab_hurt","death":"vox:crab_death","ambient":"vox:crab_ambient"}
spawn_at = ["dawn","dusk","creation"]
spawn_atmosphere = ["vox:oxygen_nitrogen"]
spawn_in = ["vox:coast"]
spawn_on = ["vox:sand"]
speed = 2.2