Cultist
Introduced in 0.1.0
Connections
Developer details
- Internal ID
- creature/cultist
- Source
- assets/data/creatures.toml → cultist
- Textures
- vox:cultist
- Sounds
- vox:raider_hurt, vox:raider_death, vox:raider_ambient
[creatures.cultist]
attack_cooldown = 1
attack_range = 1.5
damage = 3
detect_range = 20
drops = [{"item":"vox:bone","count":1},{"item":"vox:stick","count":2}]
extends = "vox:base"
flee_when_hurt = false
health = 20
hostile = true
model = "vox:cultist"
name = "Cultist"
ranged = {"damage":4,"range":15,"cooldown":2.4,"speed":24}
size = [0.6,1.8]
sounds = {"hurt":"vox:raider_hurt","death":"vox:raider_death","ambient":"vox:raider_ambient"}
spawn_at = ["midnight"]
spawn_atmosphere = ["vox:oxygen_nitrogen"]
spawn_light = [0,7]
speed = 3.6
summons = {"creature":"vox:zombie","count":1,"cooldown":30,"max_nearby":4}