Fox
Introduced in 0.1.0
Connections
- Spawns in
- Grassland, Temperate Forest
Developer details
- Internal ID
- creature/fox
- Source
- assets/data/creatures.toml → fox
- Textures
- vox:fox
- Sounds
- vox:wolf_hurt, vox:wolf_death, vox:wolf_ambient
[creatures.fox]
attack_cooldown = 1
attack_range = 1.5
damage = 0
detect_range = 14
drops = []
extends = "vox:small_game"
flee_when_hurt = true
health = 6
hide = {"item":"vox:hide_scraps","count":2}
hostile = false
meat = {"item":"vox:game_meat","count":1}
model = "vox:fox"
name = "Fox"
scale = 0.7
size = [0.5,0.7]
sounds = {"hurt":"vox:wolf_hurt","death":"vox:wolf_death","ambient":"vox:wolf_ambient"}
spawn_at = ["dusk","dawn","creation"]
spawn_atmosphere = ["vox:oxygen_nitrogen"]
spawn_in = ["vox:temperate_forest","vox:grassland"]
spawn_on = ["vox:grass"]
speed = 5