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Internal use only

Frog

Introduced in 0.1.0

Connections

Spawns in
Wetland

Developer details

Internal ID
creature/frog
Source
assets/data/creatures.toml → frog
Textures
vox:frog
Sounds
vox:frog_hurt, vox:frog_death, vox:frog_ambient
[creatures.frog]
attack_cooldown = 1
attack_range = 1.5
damage = 0
detect_range = 6
drops = []
extends = "vox:small_game"
flee_when_hurt = true
health = 2
hide = {"item":"vox:hide_scraps","count":2}
hostile = false
meat = {"item":"vox:game_meat","count":1}
model = "vox:frog"
name = "Frog"
size = [0.4,0.4]
sounds = {"hurt":"vox:frog_hurt","death":"vox:frog_death","ambient":"vox:frog_ambient"}
spawn_at = ["dusk","midnight","creation"]
spawn_atmosphere = ["vox:oxygen_nitrogen"]
spawn_in = ["vox:wetland"]
spawn_near = {"blocks":["vox:water","vox:salt_water"],"within":4}
speed = 3