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Internal use only

Goat

Introduced in 0.1.0

Connections

Spawns in
Mountains

Developer details

Internal ID
creature/goat
Source
assets/data/creatures.toml → goat
Textures
vox:goat
Sounds
vox:goat_hurt, vox:goat_death, vox:goat_ambient
[creatures.goat]
attack_cooldown = 1
attack_range = 1.5
damage = 0
detect_range = 12
drops = []
extends = "vox:grazer"
fat = {"item":"vox:fat","count":1,"chance":0.5}
flee_when_hurt = true
health = 8
hide = {"item":"vox:hide","count":1}
hostile = false
meat = {"item":"vox:red_meat","count":2}
model = "vox:goat"
name = "Goat"
size = [0.7,1]
sounds = {"hurt":"vox:goat_hurt","death":"vox:goat_death","ambient":"vox:goat_ambient"}
spawn_at = ["dawn","noon","creation"]
spawn_atmosphere = ["vox:oxygen_nitrogen"]
spawn_in = ["vox:mountains"]
spawn_on = ["vox:grass"]
speed = 3.4