Hare
Introduced in 0.1.0
Connections
- Spawns in
- Grassland, Temperate Forest
Developer details
- Internal ID
- creature/hare
- Source
- assets/data/creatures.toml → hare
- Textures
- vox:hare
- Sounds
- vox:hare_hurt, vox:hare_death, vox:hare_ambient
[creatures.hare]
attack_cooldown = 1
attack_range = 1.5
damage = 0
detect_range = 8
drops = []
extends = "vox:small_game"
flee_when_hurt = true
health = 3
hide = {"item":"vox:hide_scraps","count":2}
hostile = false
meat = {"item":"vox:game_meat","count":1}
model = "vox:hare"
name = "Hare"
size = [0.4,0.5]
sounds = {"hurt":"vox:hare_hurt","death":"vox:hare_death","ambient":"vox:hare_ambient"}
spawn_at = ["dawn","noon","creation"]
spawn_atmosphere = ["vox:oxygen_nitrogen"]
spawn_in = ["vox:temperate_forest","vox:grassland"]
speed = 5.5