Husk
Introduced in 0.1.0
Connections
Developer details
- Internal ID
- creature/husk
- Source
- assets/data/creatures.toml → husk
- Textures
- vox:husk
- Sounds
- vox:raider_hurt, vox:raider_death, vox:raider_ambient
[creatures.husk]
attack_cooldown = 1
attack_range = 1.5
damage = 5
detect_range = 16
drops = [{"item":"vox:bone","count":2}]
effect = {"kind":"chill","seconds":4,"strength":0.25}
extends = "vox:base"
flee_when_hurt = false
health = 22
hostile = true
model = "vox:husk"
name = "Husk"
size = [0.6,1.8]
sounds = {"hurt":"vox:raider_hurt","death":"vox:raider_death","ambient":"vox:raider_ambient"}
spawn_at = ["midnight"]
spawn_atmosphere = ["vox:oxygen_nitrogen"]
spawn_in = ["vox:desert"]
spawn_light = [0,7]
spawn_on = ["vox:sand"]
spawn_temp = [0.6,1]
speed = 3.2