Mule
Introduced in 0.1.0
Connections
- Spawns in
- Grassland
Developer details
- Internal ID
- creature/mule
- Source
- assets/data/creatures.toml → mule
- Textures
- vox:mule
- Sounds
- vox:horse_hurt, vox:horse_death, vox:horse_ambient
[creatures.mule]
attack_cooldown = 1
attack_range = 1.5
damage = 0
detect_range = 12
drops = []
extends = "vox:grazer"
fat = {"item":"vox:fat","count":1,"chance":0.5}
flee_when_hurt = true
health = 14
hide = {"item":"vox:hide","count":1}
hostile = false
meat = {"item":"vox:red_meat","count":2}
model = "vox:mule"
name = "Mule"
size = [0.75,1.6]
sounds = {"hurt":"vox:horse_hurt","death":"vox:horse_death","ambient":"vox:horse_ambient"}
spawn_at = ["dawn","noon","creation"]
spawn_atmosphere = ["vox:oxygen_nitrogen"]
spawn_in = ["vox:grassland"]
spawn_on = ["vox:grass"]
speed = 4.4