Rock Troll
Introduced in 0.1.0
Connections
- Drops
- Bone, Cobblestone
- Spawns in
- Mountains
Developer details
- Internal ID
- creature/rock_troll
- Source
- assets/data/creatures.toml → rock_troll
- Textures
- vox:rock_troll
- Sounds
- vox:ogre_hurt, vox:ogre_death, vox:ogre_ambient
[creatures.rock_troll]
armor = 3
attack_cooldown = 1
attack_range = 1.5
breaks = {"hardness":3,"seconds":1}
damage = 9
detect_range = 14
drops = [{"item":"vox:cobblestone","count":3},{"item":"vox:bone","count":2}]
extends = "vox:base"
flee_when_hurt = false
health = 55
hostile = true
knockback = 2
model = "vox:rock_troll"
name = "Rock Troll"
scale = 1.3
size = [0.9,1.8]
sounds = {"hurt":"vox:ogre_hurt","death":"vox:ogre_death","ambient":"vox:ogre_ambient"}
spawn_at = ["dusk","midnight"]
spawn_atmosphere = ["vox:oxygen_nitrogen"]
spawn_in = ["vox:mountains"]
spawn_light = [0,7]
spawn_on = ["vox:stone","vox:gravel"]
speed = 2.2