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Internal use only

Skeleton

Introduced in 0.1.0

Connections

Drops
Bone

Developer details

Internal ID
creature/skeleton
Source
assets/data/creatures.toml → skeleton
Textures
vox:skeleton
Sounds
vox:raider_hurt, vox:raider_death, vox:ogre_ambient
[creatures.skeleton]
attack_cooldown = 1
attack_range = 1.5
breaks = {"hardness":0.7,"seconds":2.5}
damage = 3
detect_range = 16
drops = [{"item":"vox:bone","count":2}]
extends = "vox:base"
flee_when_hurt = false
health = 16
hostile = true
model = "vox:skeleton"
name = "Skeleton"
size = [0.6,1.8]
sounds = {"hurt":"vox:raider_hurt","death":"vox:raider_death","ambient":"vox:ogre_ambient"}
spawn_atmosphere = ["vox:oxygen_nitrogen"]
speed = 3