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Internal use only

Zombie

Introduced in 0.1.0

Connections

Drops
Bone

Developer details

Internal ID
creature/zombie
Source
assets/data/creatures.toml → zombie
Textures
vox:zombie
Sounds
vox:raider_hurt, vox:raider_death, vox:ogre_ambient
[creatures.zombie]
attack_cooldown = 1
attack_range = 1.5
breaks = {"hardness":0.7,"seconds":2.5}
damage = 4
detect_range = 18
drops = [{"item":"vox:bone","count":1}]
extends = "vox:base"
flee_when_hurt = false
health = 20
hostile = true
model = "vox:zombie"
name = "Zombie"
size = [0.6,1.8]
sounds = {"hurt":"vox:raider_hurt","death":"vox:raider_death","ambient":"vox:ogre_ambient"}
spawn_at = ["midnight"]
spawn_atmosphere = ["vox:oxygen_nitrogen"]
spawn_light = [0,7]
speed = 2.6