Bow
Introduced in 0.1.0
How to make it
Connections
Developer details
- Internal ID
- item/bow
- Source
- assets/data/items.toml → bow
- Textures
- vox:bow
[items.bow]
category = "weapon"
extends = "vox:tool"
icon = "vox:bow"
max_stack = 1
name = "Bow"
needs_off_hand = "vox:arrow"
shoots = {"speed":34,"damage":4,"cooldown":0.7}
tool = {"categories":["vox:shooting"],"effectiveness":1,"durability":180}
weapon = {"damage":1,"kind":"vox:bludgeon"}