Fence Post
Introduced in 0.1.0
How to make it
Fence Post
- Inputs
- 1× Wood Planks
- Outputs
- 2× Fence Post
- Kind
- crafting
Connections
- Crafted from
- Wood Planks
- Dropped by
- Fence Post
- Drops
- Fence Post
Developer details
- Internal ID
- block/fence_post
- Source
- assets/data/blocks.toml → fence_post
- Textures
- vox:planks
[blocks.fence_post]
capabilities = []
civilization_value = 1
collision = true
drops = [{"item":"vox:fence_post"}]
extends = "vox:planks"
gravity_affected = false
light_emission = 0
material = "vox:wood"
mineable = true
model = "vox:fence_post"
name = "Fence Post"
opaque = false
render = "model"
replaceable = false
shape = [6,0,6,10,16,10]
solid = true
textures = {"all":"vox:planks"}
tool = "vox:chopping"
tool_required = false