Fence
Introduced in 0.1.0
How to make it
Fence
- Inputs
- 2× Wood Planks
- 2× Stick
- Outputs
- 3× Fence
- Kind
- crafting
Connections
- Crafted from
- Wood Planks, Stick
- Dropped by
- Fence
- Drops
- Fence
Developer details
- Internal ID
- block/fence
- Source
- assets/data/blocks.toml → fence
- Textures
- vox:planks
[blocks.fence]
capabilities = []
civilization_value = 1
collision = true
drops = [{"item":"vox:fence"}]
extends = "vox:planks"
gravity_affected = false
light_emission = 0
material = "vox:wood"
mineable = true
model = "vox:fence"
name = "Fence"
opaque = false
render = "model"
replaceable = false
shape = [[6,0,6,10,16,10],[0,0,7,16,14,9],[7,0,0,9,14,16]]
solid = true
textures = {"all":"vox:planks"}
tool = "vox:chopping"
tool_required = false