Gate
Introduced in 0.1.0
This page covers 2 in-game forms, grouped because players think of them as one thing.
Forms
Gatevox:gate
Gatevox:gate_open
How to make it
Gate
- Inputs
- 2× Wood Planks
- 2× Stick
- Outputs
- 1× Gate
- Kind
- crafting
Connections
- Crafted from
- Wood Planks, Stick
- Dropped by
- Gate
- Drops
- Gate
Developer details
- Internal ID
- block/gate
- Source
- assets/data/blocks.toml → gate
- Textures
- vox:gate
[blocks.gate]
capabilities = []
civilization_value = 1
collision = true
drops = [{"item":"vox:gate"}]
extends = "vox:door_half"
gravity_affected = false
light_emission = 0
material = "vox:wood"
mineable = true
model = "vox:gate_panel"
name = "Gate"
needs_support = "below"
opaque = false
render = "model"
replaceable = false
shape = [0,0,0,16,16,2]
solid = false
targetable = true
textures = {"all":"vox:gate"}
tool = "vox:chopping"
tool_required = false
turns = "around"
uses = [{"accepts":"anything","becomes":"vox:gate_open"}]