Granite
Introduced in 0.1.0
Connections
Developer details
- Internal ID
- block/granite
- Source
- assets/data/blocks.toml → granite
- Textures
- vox:granite
[blocks.granite]
capabilities = []
civilization_value = 0
collision = true
drops = [{"item":"vox:granite"}]
extends = "vox:stone"
gravity_affected = false
light_emission = 0
material = "vox:rock"
mineable = true
name = "Granite"
opaque = true
render = "cube"
replaceable = false
solid = true
textures = {"all":"vox:granite"}
tool = "vox:mining"
tool_required = true