Ice
Introduced in 0.1.0
Connections
Developer details
- Internal ID
- block/ice
- Source
- assets/data/blocks.toml → ice
- Textures
- vox:ice
[blocks.ice]
capabilities = []
civilization_value = 0
collision = true
drops = [{"item":"vox:ice"}]
extends = "vox:base"
gravity_affected = false
light_emission = 0
light_opacity = 3
material = "vox:ice"
mineable = true
name = "Ice"
opaque = false
render = "cube"
replaceable = false
solid = true
textures = {"all":"vox:ice"}
tool_required = false