Mud
Introduced in 0.1.0
Connections
Developer details
- Internal ID
- block/mud
- Source
- assets/data/blocks.toml → mud
- Textures
- vox:mud
[blocks.mud]
capabilities = []
civilization_value = 0
collision = true
drops = [{"item":"vox:mud"}]
extends = "vox:dirt"
gravity_affected = false
light_emission = 0
material = "vox:soil"
mineable = true
name = "Mud"
opaque = true
render = "cube"
replaceable = false
solid = true
textures = {"all":"vox:mud"}
tilled_into = "vox:tilled_soil"
tool = "vox:digging"
tool_required = false