Sand
Introduced in 0.1.0
Connections
Developer details
- Internal ID
- block/sand
- Source
- assets/data/blocks.toml → sand
- Textures
- vox:sand
[blocks.sand]
capabilities = []
civilization_value = 0
collision = true
drops = [{"item":"vox:sand"}]
extends = "vox:base"
gravity_affected = true
light_emission = 0
material = "vox:sand"
mineable = true
name = "Sand"
opaque = true
render = "cube"
replaceable = false
solid = true
textures = {"all":"vox:sand"}
tool = "vox:digging"
tool_required = false