Thatch
Introduced in 0.1.0
Connections
Developer details
- Internal ID
- block/thatch
- Source
- assets/data/blocks.toml → thatch
- Textures
- vox:thatch
[blocks.thatch]
capabilities = []
civilization_value = 1
collision = true
drops = [{"item":"vox:thatch"}]
extends = "vox:base"
gravity_affected = false
joined = {"outer":{"model":"vox:slope_outer","shape":[[0,0,0,16,4,16],[4,4,4,16,8,16],[8,8,8,16,12,16],[12,12,12,16,16,16]]},"inner":{"model":"vox:slope_inner","shape":[[0,0,0,16,4,16],[0,4,4,16,8,16],[4,4,0,16,8,4],[0,8,8,16,12,16],[8,8,0,16,12,8],[0,12,12,16,16,16],[12,12,0,16,16,12]]}}
joins = "stair"
light_emission = 0
material = "vox:foliage"
mineable = true
model = "vox:slope"
name = "Thatch"
opaque = false
render = "model"
replaceable = false
shape = [[0,0,0,16,4,16],[0,4,4,16,8,16],[0,8,8,16,12,16],[0,12,12,16,16,16]]
solid = true
textures = {"all":"vox:thatch"}
tool_required = false
turns = "around"